Friday, October 23, 2020

Campaign Recaps from 09/15/20 to 09/28/20

 09/15/20 Thineli sells a bunch of items to various merchants at the market (sold the messenger pigeon, 5 phase spider legs, large crab claw, blue quartz, moss agate, written limerick) for 42 gp and buys 1 acid vail and 3 oil flasks. He checks on the owl bear egg (which he found in the haunted forest a few weeks ago) and it's ok but still not hatching. Lord Fatty checks his inventory (he has 420gp, 1 healing potion and a 300gp Diamond (for Revivify)). The party leaves with Kendell the hunter, leading them to the haunted temple he found. This takes 1 1/2 days. The only encounter is avoided with Kendell leading them into a small cave off the path they were following, letting some giant armored cave lizard wander past. Finally arrived at the cave where the temple is. The temple is larger than they thought it would be and surrounding it are an army of Ghosts and skeletons. As they watch they see the skeletons and ghostly images keep doing the same thing over and over again, such as gardening, picking up things and putting them down, repairing walls that are not there or  already falling down. Lord Fatty tries to talk to a ghostly image but he quickly realizes it is just a soul echo and not something he can interact with. Thineli uses his cloaking device to turn invisible and goes to scout to the east. He finds a large hall to the north east and inside are three undead knights, standing guard and occasionally interacting with each other. Ellalan stealths to the north and enters the ruins of the library/study hall.. She watches the skeletons pantomiming writing and organizing books on shelves that have rotted and fallen to piles of debris. Yuesof goes up to where Ellalan went and joins her, looking through the door to the east and seeing a large garden courtyard with a large dead looking tree in the center. Sir Dawnstar follows Yuesof, everyone leaving Kendell without telling him what they are doing or where they are going.."What professionals these guys are, each knowing exactly what they have to do without talking!" He thinks as he hunkers down to wait. Thineli starts to enter a room to the west of the main hall that seems in good repair at first glance.  As he enters he sees a plump middle-aged woman dressed as a peasant who seems to be organizing boxes. As he enters, through he is invisible the woman suddenly stops and changes into a horrific spectre form. She seems to be sniffing the air and looking around but she can't seem to detect him so he quietly exits the room. Meanwhile, Lord Fatty goes to where a skeleton is pruning and gardening an empty flower bed. When he touches the earth and grabs some of it the skeleton reacts by first silently scolding him and then seeming to have almost a kindly look and hands him a non-existent flower. Lord Fatty then goes into the library and starts shifting through the deris.. finding nothing of import, he still grabs a handful of rotted papers from the pile. This causes the two skeletons working there to approach him. They seem very irate, so Lord Fatty hands them the papers putting in right into one of their hands..  This seems to puzzle the skeleton at first and it just keeps looking at what is in it's hands.  But then suddenly looks around as if actually seeing the ruins of the room... and falls to the ground silently screaming! The other skeleton comes over to comfort it and then they both start screaming. Ellalan tries to see if the skeletons who just realized they are dead can be comforted or if she should punch them in the face if they look aggressive and when the skeletons both spring up and start running through the east door, runs after them. Yuesof and Sir Dawnstar ignore the skeletons running through the courtyard and enter the garden, looking at the dead tree. Yeusof feels cold spots walking around the giant tree and yells outs "SPIDERS!!! I WILL AVENGE YOU SHIG!!" Sir Dawnstar touches the tree... 8 Spectors rise up out of the ground and attack the two in the garden. Ellalan decides to attack the skeletons, destroying one with darts. The Spectors attack with amazing rolls..er skill and almost kill Sir Dawnstar and hit Yuesof. Lord Fatty casts Turn Undead and 5 of the spectors start to flee and then summon Spiritual Weapon. Sir Dawnstar lays hand on himself (+20 hp). Yuesof decides the tree is the sourse of the undead and attacks it. Ellalan yells at Lord Fatty as she moves up to protect him from specters, "Why do I always end up protecting you?!" Thineli summons a storm and Calls Lightning destroying a spector then a spector slashes him almost killing him. Yuesof uses his action surge and destroys two of the spectors... then hits the tree with his shield. Ellalan Stunning Strikes a spector using her whip. The two dead skeletons come back to unlive! It's almost as if something is holding them from going to their final rest...Lord Fatty summons spirit guardians..Thineli summons a moonbeam. The tree seems half destroyed but there are so many undead... Suddenly an undead comes through the wall to the south.. looking like a plump middle-aged woman dressed as a peasant she turns into a Banshee as she sees the party attacking the tree.. Ellalan yells as she sees the Banshee..but it is too late.. The Banshee wails and all of the party fall over near death except for Yuesof... The two spectors farthest from Yuesof ignore him and fall to their knees, praying to the tree.. The spector nearest him looks longingly at the tree as it claws him. Yuesof notices that the undead praying to the tree aren't attacking him.. so he dodges the skeleton swinging at him and drags the dying Lord Fatty out of the garden.. The remaining undead immediately start preying to the tree. The tree seems to gather strength from their pray and is healing... 

Sir DawnStar rolled a 1 on his dead save, with the first failure that makes 3... Sir DawnStar dies...

Yuesof pours the healing potion on Lord Fatty's belt into Lord Fatty to save him.. Lord Fatty casts Mass Healing Word on the other dying party members... Yuesof whispers harshly for them to crawl out and don't touch the tree or the undead... The Tree is visibly healing faster and faster as the undead continue to pray to it. Ellalan drags Sir Dawnstar's body out of the garden..Thineli tries to get closer and pray to the tree. The Banshee (now back in her housekeeper form) shakes her head no and points him out of the garden while continuing to pray.. Thineli leaves to stand with his group.. Will Sir Dawnstar be Revivified? Will the party be horribly killed.... CLIFFHANGER!!!

Exp= Everyone except Kendell gets 400 exp for the big combat. Kendell gets 200 exp for leading them there safely and waiting for instructions. 

Current Exp Totals are: Ellalan 9512, Lord Fatty 8696, Thineli 10446, Yeusof 8386, Sir Dawnstar 5769. Kendell 1178.

 

09/22/20 Lord Fatty cases Revivify on Sir Dawnstar returning him to life!! Thineli turns into a Dire Wolf and then grabs Sir Dawnstar in his jaws and carries him away into the darkness (cause wolves can't see in the dark). They head back to where they had left Kendell. Kendell sees the Dire Wolf rushing towards him with Sir Dawnstar in it's jaws... He trips to trip it so he can rescue him (or his body) but on only does a minor hit on the wolf. The rest of the party show up and then head to a nearby cave to rest and recover..Kendell talks with the group as they take a long rest... they are a mixed bag (of nuts). The party confesses they had no plan and just ran into the temple like goblins. After a long rest....that is uneventful.. they vote to go back and carefully explore. Ellalan is thinking that maybe we can find a way to bring magical sunlight in here to break the curse. Ellalan asks Kendall if there is anyone close by like the Eldermoks who have spells like sunlight? Kendell says he doesn't know about Eldermoks or others that would have sunlight spells. The party goes into the main hall of the church, carefully not touching anything. On each of the columns that support the roof is a long prayer to Siion. There is a main prayer and several minor prayers of desires and praise. They see all the ghostly images, skeletons and zombies praying in a roughly ten minutes long cycle then starts with them seeking seating and ends with them leaving... At the top of the hall is a large altar with a high priest looking figure speaking the prayer to Siion, God Of Agriculture. He is speaking the prayer in Celestial. Sir Dawnstar tries to talk with him. After a lot of misunderstanding and confusion Sir Dawnstar finally figures out he can talk to the High Priest Oakenleaf when he finishes the pray if he speaks in Celestial... several cycles of prayer and Oakenleaf tells his tale. Finally giving Sir Dawnstar his holy symbol, a silver oak tree, that will allow him to cast the spell Sunbeam once... Then a lot of planning and talking to figure out the best way to attack.. More exploring and Yeusof speaks to the Banshee in the Storage room. She tells him more of the story, how the tree will call the undead to defend it if attacked and warns him to leave. The party gathers away from the temple and plans their next move...

Exp= Everyone gets 300 exp for exploring the temple. Sir Dawnstar and Yeusof get +200 exp for roleplaying.

Current Exp Totals are: Ellalan 9812, Lord Fatty 8996, Thineli 10746, Yeusof 8886, Sir Dawnstar 6269. Kendell 1478.

09/29/20 Finally the party is ready. The party arranges themselves in the garden area careful no to touch anything. Sir Dawnstar goes to the upper left corner of the garden where he could hit the Central Tree with the Sunbeam, Yeusof and Thineli stand next to the Tree to attack it, Lord Fatty thirty feet behind them to heal them or Sir Dawnstar, Ellalan and Kendell will guard Sir Dawnstar from attack. Ellalan summons a Direwolf and has it attack the Tree with Yeusof. Lord Fatty casts bless on Sir Dawnstar, Thineli and Yusesof.. and summons a Spiritual Weapon next to the Tree.. Waiting for Sir Dawnstar to start the battle. Sir Dawnstar casts the Sunbeam, hitting the Central Tree.. the tree resists and only takes half damage. The spectors rise from the dead earth...Yeusof now sees as they rise up that they are all spirits of dead adventurers! Appearly all who die by the Tree are cursed to defend it as a spector! Yesuof wacks away the Central, hitting it four times and doing much damage! Thineli summons Flame Blade! And Crits the tree.. Then the Spector near him lunges and gravely injured him... and he fails his resist roll his HP Max plummets...The Dire Wolf attacks the Tree, biting and damaging it. The Spectors swarm in and attack Yeusof, Thineli and the Dire Wolf, hitting Thineli hard (leaving him with 1 HP and 1 HP Max). Lord Fatty attacks the Tree with his Spiritual Weapon, hitting it and then moves up and casts Channel Divinity: Turn Undead! All of the Spectors Fail and run to the corners of the garden! Ellalan runs in and attacks the Tree. Suddenly the Banshee comes through the south wall, screaming at them... they look and see her Horrifying Visage! All the party is frightened expect for Yeusof and Sir Dawnstar! Sir Dawnstar hits the Tree with a powerful Sunbeam and the Tree explodes into dust then it's original form shows up a softly glowing giant oak! All of the undead explode into dust, leaving their original forms as ghostly images. Each of them walks into the glowing oak, the high priest going last and thanking the heros for freeing them. Then the oak rises into the 'sky' vanishing... The party scatters and looks for loot.. They find little odds and ends.. then Kendell call everyone to the Garden and says "We should search as a group in each area. this running around like chickens is getting us nowhere." They then spend the next four hours methodically searching the temple as a team! They find the following:

The temple's treasury under the Altar: 900 cp, 7000 sp, 3100 gp, 60 pp, Amber (100 gp), Coral (100 gp), Garnet (100 gp), 2 x Jade (50 gp), Jet (50 gp), 5 x Pearl (50 gp), Tourmaline (100 gp), 6 potions: Potion of Fire Breath (uncommon, dmg 187), Potion of Resistance (cold)  (uncommon, dmg 188), Potion of Water Breathing (uncommon, dmg 188), Potion of Greater Healing (uncommon, dmg 187), Potion of Greater Healing (uncommon, dmg 187), Potion of Growth (uncommon, dmg 187). 

In the main entry way after some searching they find a ruined and rotted donation chest containing 30gp in various coins...also 21 gp in various coins

in the kitchen a search turns up 2 rotted bags containing a total of 30gp for operating expenses..

8 Books from the monk's libarary (found by Ellalan).

1- a recently written religious doctrine entitled Righteous Dicta of Divinity (religion in general). This book is a written body of teachings of a specific religious organization. This book is torn/stained pretty badly. Some of the pages are missing. It is written in Common Speech. It has a haughty and authoratative tone. This book is worth 11 gps and has 465 pages. 

2- A Herbalist's Guide to Surviving: This diary details the accounts a famous halfling smuggler, who was best known for smuggling his home made rum into kingdoms throughout the world during the great alcohol depression. With proper study the reader can reproduce the famous Sweetfoot Rum recipe from the different mentions, hints and references scattered across the pages of this book. This book is a little more eye-catching than most other mundane books. This book is leafed through, but otherwise good condition. It is written in Orcish (Orcish Alphabet). It smells horrible. This book is worth 18 gps and has 241 pages. 

3- Exposed Visions of the History of the Halflings. This book is leafed through, but otherwise good condition. It is written in Gnomish (Dwarven Runes). It is a very thin book. This book is worth 25 gps and has 68 pages.

4- 'The Witch's Guide to Home brew Potions' - A series of tips on how to be the most successful witch you can be. This book is a little more eye-catching than most other mundane books. This book is torn/stained pretty badly. Some of the pages are missing. It is written in Common Speech. It has a lengthy foreword or dedication to someone. This book is worth 11 gps and has 282 pages.

5- Along Came a Spider: A Dungeoneer's Guide to Driders and Drow ... This book is meant to act as a parody of a real world book. This book is leafed through, but otherwise in good condition. It is written in Common Speech. It is unfinished, ends abruptly after a few chapters. This book is worth 14 gps and has 735 pages.

6- Thesis on the Denizens of the Tooth: Wonderful Wild. This book gives advice and tactics against a certain type of creature. This book is leafed through, but otherwise in good condition. It is written in a Forgotten Language, and requires special translation. It is bound in leather, with small gemstones embedded in it. This book is worth 14 gps and has 127 pages.

7-  Compiled Accounts of the Undercommon Lexicon. This book is meant to teach a person the Undercommon language. If read and studied it takes 62 hours over 10 days minimum. This book is leafed through, but otherwise in good condition. It is written in Common Speech. It has something between two pages… .This book is worth 40 gps and has 378 pages.

8- The Linan Slates: This folio of parchments is contained in a simple wooden box. An individual who reads this tome, which requires 48 hours over a minimum of 6 days, gains the ability to cast the spell Sacred Flame. Charisma is the spellcasting ability for this spell. After casting this spell, you can't cast it again until you complete a short or long rest. This book is worth 300gp.

In the Main Hall, found a not-decayed Book of Prays to Siion. This book is leafed through, but otherwise in good condition. It is written in Celestial and Common Speech. This book is worth 34gp and has 222 pages.

Three statues of indeterminate worth.. 

A small mahogany statue depicting a secret involving a very short pirate and a magpie. It was done in a very detailed style. This statue weighs 4 lbs and is worth 44gp.

A small silver statue of a signet ring and a satchel. It was done in a simplistic style. It is in average condition. This statue weighs 2 lbs and is worth 32gp.

A medium-sized ivory sculpture of a dove and a hyena. It is in rather poor condition. This statue weighs 24 lbs and is worth 45 gp (if repaired worth 116gp).

6 small painting value unknown.

A large oil painting of a druid and a treebranch while the sun sets. It was done in an unusual style. It is in great condition. Weights 10 lbs and worth 100gp.

A small painting of a vulture near a river. The frame is made of rowan. It was done in a hyperrealistic style. Weighs 2lbs and worth 110gp.

A very small painting of a lion. Weight 1 lb and worth 15gp.

A small oil painting depicting an escape involving an alchemist with blue-green eyes and a hummingbird. The predominant color is blue-green. Weight 4 lbs and worth 27gp.

A small painting depicting a message involving the a son of a famous heroine and a pudgy carpenter. The frame is made of mahogany. It was done in an idealised style. It is in incredibly poor condition. Weight is 3 lbs and worth 25gp (if repaired worth 100gp).

A very small pastel painting of a willow tree. It was done in an archaic style. Weight 1 lb and worth 15gp.

A medium-sized oil painting of a flower. The predominant color is dark violet. It is in rather poor condition. Weight 3 lb and worth 15gp (if repaired worth 45gp).

Trinkets (worth unknown, find the right collector 2d20gp, else 1d12gp)

A six-sided die crafted in solid glass

A four-sided die engraved with the symbols of the four winds

A seashell carved with a crude map of a mythical sunken city

A wooden walking stick salvaged from a broken necromancer's staff

A pewter miniature of a tree entombed in glass

A brass cube with a strange keyhole

A crumpled page of parchment which seems to have been torn from an adventurer's journal

A tentacle covered in eyes floating in a bottle of clear green fluid

A fancy pewter snuffbox with mouse whiskers

A bronze oil lamp inscribed with advice on making wishes

A block of red wax which bears the impression of a strange key

An ivory pawn carved in the form of a werewolf

A small leather pouch of seashells

Cyphers (worth at least 50gp, more for more interesting powers)

A hydra's tooth scorched by flame. When held and activated, the cypher conjures a non-magical weapon of your choice.

Clairvoyant's Stone: A polished shard of translucent black crystal. When held and activated, the cypher allows you to project your sight until you take a long rest. You can project your point of view up to five feet in any direction, and through small openings such as a keyhole.

A jagged iron shard on a leather cord. When held and activated, the cypher pushes all adjacent creatures thirty feet away from you.

A jagged orichalcum shard smeared with golden ichor. When held and activated, the cypher grants you a +1 bonus on ranged attack rolls for 2d6 rounds.

A mangled scrap of orichalcum chainmail on a leather cord. When worn and activated, the cypher allows you to alter your appearance until the end of the session.

A hawthorn fragment engraved with strange symbols. When held and activated, the cypher allows you to fly until the end of the session.

A malachite shard on a leather cord. When thrown at a target, the cypher explodes into a flash of darkness (5d6 necrotic damage, Con save half).

An orichalcum shard engraved with incoherent labyrinths. When thrown at a target, the cypher polymorphs it into a mouse, Con save negates.

Potion of Black Tentacles (Potion): When you drink this inky potion, squirming ebony tentacles explode from your mouth and fill a 5 foot radius around you. When a creature enters this area for the first time on a turn or starts its turn there, it must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the effect ends at the start of your next turn.

Having spent several hours treasure hunting and gathering in the no longer haunted temple, Thineli notices that the structure of the temple is rapidly decaying.. The party heads off back to the cave they had camped in earlier, now burdened with loot.

Kill Count= (8xSpectors)+(Banshee)+(12xSkeletons)+(10xZombies)+(3xArmored Zombies)+(2xFlameSkulls)

Exp= (8x200)+(1100)+(12x50)+(10x50)+(3x50)+(2x1100)=6250/6= 1042 exp each. +600 each for destroying/freeing the Central Tree. 

Current Exp Totals are: Ellalan 11454, Lord Fatty 10638, Thineli 12388, Yeusof 10528, Sir Dawnstar 7911. Kendell 3120. Sir Dawnstar can level to 5 and Kendell to 4 after a long rest.


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